Scenes
Last updated
Last updated
I create a string variable to set the wanted scene in an area, typically one for each room but sometimes for a whole floor.
In example I have a scene-2etg
for a scene for the second floor, including kitchen and living room.
I decided that these scene variables are the only way to control the lighting of that room. I'm fine with a few preset scenes for simplicity.
In some rooms, I'm happy with 2-3 scens, in others I have a lot more.
I need one flow for each scene. It is triggered when the scene variables changes. It has a condition of the scene variable to match a specific string value. And the then cards all set the different lighting conditions for that scene. Typically wither turn off, or dim to.
Collect all the scenes in a folder, and start with one and use duplicate to simplify the setup.
I do not use scenes to set color temperature, I have a parallell setup for that independently from scenes.
Value
Meaning
normal
Someone present, normal lighting
soft
Slightly dimmed
dim
Dimmed lighting, typically in the morning or evening
flood
Flood lighting. Typically when we clean the house
night
Night lighting. Most lights turned off.
nightp
Night lighting with presence detected. A few dimmed lights turned on to be able to navigate through the house.