Scenes
I create a string variable to set the wanted scene in an area, typically one for each room but sometimes for a whole floor.
In example I have a scene-2etg
for a scene for the second floor, including kitchen and living room.
Value | Meaning |
| Someone present, normal lighting |
| Slightly dimmed |
| Dimmed lighting, typically in the morning or evening |
| Flood lighting. Typically when we clean the house |
| Night lighting. Most lights turned off. |
| Night lighting with presence detected. A few dimmed lights turned on to be able to navigate through the house. |
I decided that these scene variables are the only way to control the lighting of that room. I'm fine with a few preset scenes for simplicity.
In some rooms, I'm happy with 2-3 scens, in others I have a lot more.
I need one flow for each scene. It is triggered when the scene variables changes. It has a condition of the scene variable to match a specific string value. And the then cards all set the different lighting conditions for that scene. Typically wither turn off, or dim to.
Collect all the scenes in a folder, and start with one and use duplicate to simplify the setup.
I do not use scenes to set color temperature, I have a parallell setup for that independently from scenes.
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